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Friday, July 9, 2010

Assembly/Disassembly with Particle Flow in 3Ds Max



Being creative with the dynamic systems in our 3D applications can produce stunning, exciting and elegant results. In this tutorial, Sachin Joshi walks us through one such example using Particle Flow in 3Ds Max, showing us how to assemble and disassemble objects within your scene.



Enjoy

Saturday, June 19, 2010

I am loving it



Not a good modeler, but I must say, I am in love wid zbrush.
Modeled, Texture, Unwrap in Zbrush.
Lighting 3dsmax, scanline render.
comp in After fx.

Saturday, June 5, 2010

THE INK FX NOW ONLINE

Create a Cool Looking Ink Effect using FumeFX, 3ds Max, and After Effects



In this tutorial you will learn how to use particles systems with FumeFX and Krakatoa to create a very cool looking Ink dispersion effect inside of 3ds Max. Then, once the effect has been created and rendered, you will also learn a couple of neat compositing tricks to create the final video in After Effects. Enjoy

Sachin

Original link:
http://cg.tutsplus.com/tutorials/autodesk-3ds-max/create-a-cool-looking-ink-effect-using-fumefx-3ds-max-and-after-effects/

Wednesday, June 2, 2010

My new tut online

Realistic Fog Without 3rd Party Plug-ins


Creating atmospheres within a 3d app can be tricky and there are often times when you just need a quick turn around without having to worry about render time. Today we’re gonna look at how to create realistic looking fog without the use of ANY 3rd party plug-ins. Enjoy!

http://ae.tutsplus.com/tutorials/vfx/realistic-fog-without-3rd-party-plug-ins/

Thursday, May 20, 2010